Flaming Fowl Studios is an independent studio that rose from the ashes of the renowned Lionhead Studios. We create games that feature deep and interesting strategic experiences with fascinating twists and always include a healthy dose of humour.

Our next project is a brand new and exciting AAA quality, strategic turn-based RPG for which we are looking for a talented Programmer experienced in Unreal. Although the company is registered in the UK, we operate remotely so are looking for developers located all over the globe.

Flaming Fowl is built on a foundation of respecting quality of life over everything else. We are a fully distributed team, working flexible hours and currently have team members from all over Europe. If you are fed up commuting, fed up being micromanaged and want to define your own hours then this is a great opportunity to become a core member of a growing studio but with all the flexibility of working from anywhere in the world.

About the role:

We are looking for a Systems Programmer with experience creating Blueprints and the code for driving Blueprints in the Unreal Engine.  The role will involve coding gameplay systems in Unreal C++, exposing these systems to Blueprints, and creating Blueprints that use these systems to implement gameplay.

Ideally, we are looking for someone with the following:

  • At least 3 years of experience working in Unreal C++ and Blueprints.
  • A true passion for video games and the desire to create high-quality experiences.
  • A proactive attitude and the ability to work in a team.
  • Ability to communicate effectively.
  • A relevant degree and/or an outstanding portfolio/demo that showcases their ability.

Desirable, but not essential:

  • Experience making games for multiple platforms including consoles.
  • A passion for strategy and RPG games. 
Please send your CV to jobs@flamingfowl.com
Close Menu