Flaming Fowl Studios is an independent studio raised from the ashes of the renowned Lionhead Studios. We create games that feature deep and interesting strategic experiences with fascinating twists and always include a healthy dose of humour.
Previous products have included the critically acclaimed Gloomhaven and, more recently we have self-published Konfronto, and have recently moved onto our next exciting project, an adaptation of another beloved board game. We are looking for a talented artist to join our ranks and help us create something awesome.
Although the team is mainly based in the UK, we operate remotely so we would encourage applications from all over.
Flaming Fowl is built on a foundation of respecting quality of life over everything else. We are a fully distributed team, working flexible hours and currently have team members from all over Europe. If you are fed up commuting, fed up being micromanaged and want to define your own hours then this is a great opportunity to become a core member of a studio, but with all the flexibility of working from anywhere in the world.
About the role:
We are seeking a Lead 3D Artist who is able to help define the strategic vision of the project.
This role will bridge the gap between high-level visual direction and the subsequent execution in Unreal. You will not only establish the visual DNA, look, and feel of our projects but also jump into development to create and implement assets.
We are not looking to make simple digital ports of board games, but to consolidate our reputation as experts in the digital board game space, expanding games beyond their physical interpretation, and this gives us a wide array of options for artistic expression.
Responsibilities:
- Work closely with the Lead UI Artist to establish and maintain a cohesive visual direction for the game
- Create stylised 3D board game board and pieces and work with the code department to implement them in game
- Direct outsource partners for other assets such as VFX
- Help maintain visual consistency for all new content in the core game and expansions
Requirements:
- Experience creating and implementing 3D assets in Unreal.
- Examples of your work, including games where you have helped define the artistic vision
- A true passion for video games and the desire to create high-quality experiences
- Highly motivated with a proactive attitude and the ability to work in a team
- Excellent verbal and written communication skills
Desirable, but not essential:
- Experience working with VFX / Niagara
- An interest in board games or strategic games in general
- Agile development experience
- Experience working in JIRA
- Experience working with fully remote teams
Please send your CV to jobs@flamingfowl.com
**Individuals only, no outsource studios, no recruiters**